Astronomicon
– 1850 5th Edition Team Tournament.
This
weekend I had the Pleasure/Misfortune to attended a tournament at
UCC, it was going to be the final game(s) of 5th Edition
that I played and the 2nd real outing for the Orks.
The
tourney was designed to give a feel for the European
Team Championship (ETC)
style, this meant that there were teams, each with 4 players and each
player with a different army. I was paired up with Darren (Grey
Knights), Alan (Space Wolves) and Steve (Imperial Guard) on the
unstoppable Team Sellout.
There
were 6 teams attending, giving us the chance to play 5 games over the
two days, this is the story of those games.
I
was playing possibly the least take all comers competitive list in
the tourney so this was going to be a challenge regardless; the list
was a Speed Freaks themed list:
HQ Warboss,
Power Klaw, Cybork, Bike
HQ Big
Mek, KFF
EL 8
Lootas
EL 3
Meganobz, 1 Shoota/Skorcha
DT Trukk,
Red Paint Job, Reinforced Ram
TR 12
Boyz, Nob w/Power Klaw +Bosspole
DT Trukk,
Red Paint Job, Reinforced Ram
TR 12
Boyz, Nob w/Power Klaw +Bosspole
DT Trukk,
Red Paint Job, Reinforced Ram
TR 12
Boyz, Nob w/Power Klaw +Bosspole
DT Trukk,
Red Paint Job, Reinforced Ram
TR 12
Boyz, Nob w/Power Klaw +Bosspole
DT Trukk,
Red Paint Job, Reinforced Ram
TR 10
Grots + Runtherd
TR 8
Nobz on Bikes
Nob1
| Nob2 Power Klaw |Nob3 Power Klaw + Boss Pole |
Nob4 Power Klaw + Ammo Runt | Nob5 Power Klaw + Waagh Banner |
Nob6 Big Choppa | Nob7 Shoota/Skorcha | Painboy
FA 3
Warbuggies w/ TL Rokkits
1846
points total.
As
you can see there isn’t much special about the list. The Nob bikers
and the Warboss are the main strength. My first game was against Ryan
McMullan, from Team Takeover and his Loganwing Space wolves, here’s
the list:
HQ
Logan
Grimnar
Rune
Priest: Living Lightning, Jaws of the World Wolf, Wolf Tail Talisman
Wolf
Priest: Saga of the Hunter, Wolf Tail Talisman
Elites
5
Wolf Scouts + Meltagun
Lone
Wolf: Terminator Armour, Chainfist, Storm Shield, 1x Fenrisian Wolf
Troops
10
Wolf Guard
TerminatorCyclone
Chainfist
Terminator:Cyclone,WolfClaw
Terminator:StormShield,WolfClaw
Terminator:StormSheild,Chainfist
Terminator:StormShield,Powerweapon
Terminator:Combi-Melta
Terminator:WolfClaw
Terminator:WolfClaw
PowerArmour:Combi-Melta
PowerArmour
Terminator:StormShield,WolfClaw
Terminator:StormSheild,Chainfist
Terminator:StormShield,Powerweapon
Terminator:Combi-Melta
Terminator:WolfClaw
Terminator:WolfClaw
PowerArmour:Combi-Melta
PowerArmour
5
Wolf Guard
Terminator,Cyclone
Missile Launcher
4xPowerArmour
4xPowerArmour
5 Wolf Guard
Terminator,Cyclone Missile Launcher
4xPowerArmour
4xPowerArmour
5 Wolf Guard
Terminator,Cyclone Missile Launcher
4xPowerArmour
4xPowerArmour
Heavy
Support
6
Long Fangs, 5x Missile Launchers
6
Long Fangs, 5x Missile Launchers
The
Mission was Dawn of War with Seize Ground and Capture and Control
Deployment:
I
got turn 1 so I deployed my Grots the Warboss and the Nob Bikers
initially. The grots were sat on the objective in my bottom Right
hand corner and the Bikers were in the centre of the field hiding
behind some ruins. Ryan opted to wander on in turn 1, Wolf scouts in
reserve, he then decided to seize…
Space
Wolves Turn 1
The
army trundled on from the Table edge and started moving forward, a
couple of cyclone missiles managed to take out 1 biker but other than
that not a lot happened.
Ork
Turn 1
The
Trukks rolled in just right of the centre with the Warbuggies
sweeping round to left. The Lootas moved on into a forest and Ran to
get into position.
Space
Wolves Turn 2
The
main body of Logan and Co continued to advance up the centre field as
did the Lone Wolf and a squad which were on the right of the field
(from my view). The Scouts chose to turn up and opted to appear right
next to the grots cowering on the objective. I lost another 2 Bikes
to a bit of Jaws and Missiles that were heading my way. The scouts
shot up the grots and then charged them, the grots managed to kill
two scouts before getting smushed.
Ork
Turn 2
The
Bikes and 4 of the Trukks headed towards the Logan pile whilst one
Trukk headed back towards the scouts and the objective, the buggies
continued up the left flank. The Boyz hopped out and got ready to
dive on in, not before the Lootas took some shots at the group. Then
the Boyz in True Orky style piled on in! The combat unfortunately
didn’t go very well but they managed to whittle down the squad but
did lose a lot of wounds and this resulted in the Meganobz and 2
squads of Boyz getting destroyed with the Bikers fleeing with no
chance to rally. I did manage to kill 7 enemy models and 1 squad of
Boyz was locked in with the Lone wolf. The Wolf scouts died to the
Boyz who avenged the grots!
Space
Wolves Turn 3
The
Marines continued to advance and fire, taking out the buggies and 1
Trukk, things were looking grim. The Boyz managed to kill the lone
wolf but then got finished off by Logan.
Ork
Turn 3
The
Trukks retreated and tried to pop off some shots at the remainder of
the wolf guard but didn’t really make a dent, same for the Lootas.
The Bikers and Boss continued to fall back and then proceeded to run
off the board!
Space
Wolves Turn 4
The
shooting and advance continued, killing off the Lootas and making
them flee, the Trukks took more hits and the Big Mek had to bail out.
Ork
Turn 4
The
Mek retreated into cover and the Boyz in the ruin tried to hide, the
last 2 Trukks took some pot shots but to no avail, 1 attempted to
tank shock some long fangs off the table, but failed.
Space
Wolves Turn 5
The
Big Mek and Tank Shock Trukk bite the dust.
Ork
Turn 5
The
few remaining Boyz in the ruins keep hiding, not much else to do
really.
Game
Ends.
End
result, Primary: Loss, Secondary: Loss, I just about managed to
scrape enough points to get 1 BP out of the VPs.
It
was going to be tough dealing with the Str 8 Rockets as well as Jaws,
it was a swift game and I had a lot of fun, unfortunately I had to
weather 2 rounds of shooting before the charge instead of the 1.
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