Spearhead
deployment
Primary Objective: Seize Ground (5 objectives to be
captured. One objective is placed in the center of each table quarter
and one in the center of the table.)
Secondary Objective: Annihilation
Secondary Objective: Annihilation
Day 2 of Warpcon
started a bit later than Day 1 and after having a bit of a rest I was
ready to go.
Still smarting from my
defeat yesterday I resolved to play tactically and try to grab a win.
My opponent was playing Eldar, this certainly made a difference from
the Power Armour that I’d faced so far.
The list, as far as I
could remember was:
Eldrad
2 Fire Dragon Squads in
Falcons
2 Squads Dire Avengers
2 Squads Guardians,
with Starcannons
Wraithlord
2 Fire Prisms
There might have been more infantry, not sure.
I won the roll and
chose to deploy first. Due to the nature of the mission, there were a
number of objectives that needed to be secured so I deployed giving
my Chimeras good paths to reach the objectives as well as engage fast
moving targets if necessary and usual Marbo and the Banewolf were in
reserve.
The Eldar force opted
to reserve completely.
Imperial Guard Turn 1:
I move forward knowing that there’s nothing for me to do other than
get into position.
Eldar Turn 1: Nothing
Happens.
Home Quarter. |
Imperial Guard Turn 2:
I move forward again securing all objectives aside from the one in
the Eldar table quarter.
Eldar Turn 2: One
Falcon with Fire Dragons turns up as well as one Squad of Dire
Avengers, the Falcon moves flat out up my left flank and the Dire
Avengers walk on and run towards the objective.
Imperial Guard Turn 3:
Marbo and the Banewolf turn up, I stick Marbo in cover next to the
Dire Avengers and the Banewolf moves up to anchor my left flank.
Marbo chucks his Demo Charge at the Dire Avengers and kills seven out
of ten. Everything else that is in range and has line of sight shoots
at the Falcon, destroying it and then reducing the Fire Dragons to 1
model. The Dire Avengers break and flee towards the edge of the
table.
"Deployment" by turn 2 with objectives marked |
Eldar Turn 3: The Dire
Avengers flee off the Table. A trickle of Eldar forces move onto the
Table, 1 Falcon with Fire Dragons, the Wraithlord. The Guardians with
Eldrad and a Fire prism. The Eldar forces shoot at Marbo and manage
to kill him. The lone Fire Dragon shoots at a Chimera and causes some
damage but fails to destroy it.
Imperial Guard Turn 4:
With some more Targets and objectives held by troops the main focus
of the turn is shooting. The Lone Fire Dragon gets taken out, a Fire
Prism also gets destroyed. The second Fire Dragon squad takes a lot
of hits and the Manticores manage to get a triple rocket off on one
squad of guardians causing many wounds and eliminating the squad.
Eldrad also gets shot up and his squad soak most of the wounds. With
the second Falcon having its rear armour exposed it takes a weapon
destroyed result.
Eldar Turn 4: Another
squad of Guardians turn up as does the Fire Prism with some Dire
Avengers. The Fire Prism manages to blow a Chimera open that is sat
on the main objective and a couple of guardsmen go down to the wraith
lord. The vets sat on the furthest objective on the opposite table
edge take a couple of wounds but do well making saves after getting
pie plated.
Opponents Half objective |
Imperial Guard Turn 5:
There are plenty of targets available for shooting so there is a
great fusillade of fire from all units, managing to take out Eldrad
and what’s left of his squad. The 2nd Fire prism gets
finished off as does the Falcon. There isn’t much left on the field
for the Eldar at this point.
Eldar Turn 5: The
Wraithlord gets confused without a Farseer and doesn’t do anything;
the last squad of Guardians arrive from reserve and head for the
objective. The remaining squad of Dire Avengers goes to hide in some
woods. When shooting the Fire Prism scatters and misses hitting the
Vets who are hiding.
We roll for another
turn, and get one...
Left flank, Anchored |
Imperial Guard Turn 6:
I continue to shoot, taking out the Dire Avengers, Guardians and Fire
Prism, leaving just the Wraithlord standing.
Eldar Turn 6: The
Wraithlord attempts some shooting, fails to make an impact.
Game ends with an
astounding victory for the Imperial Guard.
The only remaining
Eldar model is the Wraithlord, I’m sure another round of shooting
would have dealt with him too.
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